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EDUCATION
The Numbers Don't Lie
We are continuously building and acquiring new assets within the industry, focusing on gamers, gambling and entertainment.
52 MILLION
New esport audience members in 2020 compared to the year prior.
7.46 BILLION
Hours of content across live-streaming platforms in Q3 2020.
2.8 BILLION
Estimated gamers across the globe in 2020.
100 MILLION +
Watched the League of Legends World Championship.
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